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More than just a quick-fix manual for the do-it-yourselfer, this book covers all aspects of small business computing. TheHandbook of Computer Troubleshootingis a complete guide for solving the most typical problems most users will encounter. Both the neophyte and experienced user will find helpful tips to solve the more irksome, yet common, problems. Topics covered include: Hardware * Graphics Software * The Internet * Ergonomics * Keyboards * Networks * Company Addresses * Utilities Software * Educational Software * Printers * Monitors * Security Threats * Web Sites * and much more.
This book was just written to help a person who has very little computer knowledge. It helps you download and install virus software, helps speed up your computer, create folders, enter safe mode, fix the Blue Screen on Windows XP, tells you how to search and access your start menu using Windows 8.
NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide.
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MasteringEngineering is an online homework, tutorial, and assessment system, designed to improve results through personalized learning. This innovative online program emulates the instructor's office hour environment, engaging and guiding students through engineering concepts with self-paced individualized coaching With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts.
0134123832/9780134123837 Computer Systems: A Programmer's Perspective plus MasteringEngineering with Pearson eText - Access Card Package, 3/e
Package consists of:
013409266X/9780134092669 Computer Systems: A Programmer's Perspective, 3/e
0134071921/9780134071923 MasteringEngineering with Pearson eText -- Standalone Access Card -- for Computer Systems: A Programmer's Perspective, 3/e
Divided into four sections covering laptops, Windows, networking/Internet and peripherals and hardware, this book explains each problem using plain English, placing the emphasis on topics which are of particular interest to the older generation.
A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic.
Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.
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