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A Guide to Programming in Java Third Edition emphasizes the development of good problem-solving and programming skills in a clear easy-to-understand format. The textbook is written for a variety of Java compilers. It is also written for different student learning styles and effectively uses screen shots of source code generated output and finished projects to strengthen understanding.
Foundation of logic historically dates back to the times of Aristotle, who pioneered the concept of truth/falsehood paradigm in reasoning. Mathematical logic of propositions and predicates, which are based on the classical models of Aristotle, underwent a dramatic evolution during the last 50 years for its increasing applications in automated reasoning on digital computers. The subject of Logic Programming is concerned with automated reasoning with facts and knowledge to answer a user s query following the syntax and semantics of the logic of propositions/predicates. The credit of automated reasoning by logic programs goes to Professor Robinson for his well-known resolution theorem that provides a general scheme to select two program clauses for deriving an inference. Until now Robinson s theorem is being used in PROLOG/DATALOG compilers to automatically build a Select Linear Definite (SLD) clause based resolution tree for answering a user s query. The SLD-tree based scheme for reasoning undoubtedly opened a new era in logic programming for its simplicity in implementation in the compilers. In fact, SLD-tree construction suffices the need for users with a limited set of program clauses. But with increase in the number of program clauses, the execution time of the program also increases linearly by the SLD-tree based approach. An inspection of a large number of logic programs, however, reveals that more than one pair of program clauses can be resolved simultaneously without violating the syntax and the semantics of logic programming. This book employs this principle to speed up the execution time of logic programs."
<p>Cooper/COBOL 400 is designed specifically for the COBOL course run on the AS/400 platform. The text is intended for readers with no previous programming or computer experience as well as for those with some background in the computing field. It has been specifically designed for use in college courses on COBOL, both in two-year and four-year schools.</p>
Bring your computer literacy course back to the BASICS. COMPUTER LITERACY BASICS: A COMPREHENSIVE GUIDE TO IC3 provides an introduction to computer concepts and skills, which maps to the newest Computing Core Certification (IC3) standards. Designed with new learners in mind, this text covers Computing Fundamentals, Key Applications, and Living Online - everything students need to pass the IC3 exam, and finish the course as confident computer users.
This text is written for the business major with enough mathematical background to appreciate an occasional departure from a main emphasis on applications.
The first five chapters discuss linear problems with linear programming the central topic. The necessary matrix algebra background is developed in Chapter 2. Chapters 6 and 7 require differential calculus at a level comparable to that of first year engineering and science students. The key elements of calculus needed for optimization are recalled at the beginning of Chapter 6. The eighth chapter is devoted to integer programming including branch and bound algorithms for the knapsack and traveling salesman problems and an emphasis on problem formulation. Chapter 9 is a short introduction to dynamic programming and the last chapter contains case studies at a level a little higher than the problems in the text.
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