Human action analyses and recognition are challenging problems due to large variations in human motion and appearance, camera viewpoint and environment settings. The field of action and activity representation and recognition is relatively old, yet not well-understood by the students and research community. Some important but common motion recognition problems are even now unsolved properly by the computer vision community. However, in the last decade, a number of good approaches are proposed and evaluated subsequently by many researchers. Among those methods, some methods get significant attention from many researchers in the computer vision field due to their better robustness and performance. This book will cover gap of information and materials on comprehensive outlook - through various strategies from the scratch to the state-of-the-art on computer vision regarding action recognition approaches. This book will target the students and researchers who have knowledge on image processing at a basic level and would like to explore more on this area and do research. The step by step methodologies will encourage one to move forward for a comprehensive knowledge on computer vision for recognizing various human actions.
This book is focussed on MS Office and Computers in General.
Despite five decades of research, parallel computing remains an exotic, frontier technology on the fringes of mainstream computing. Its much-heralded triumph over sequential computing has yet to materialize. This is in spite of the fact that the processing needs of many signal processing applications continue to eclipse the capabilities of sequential computing. The culprit is largely the software development environment. Fundamental shortcomings in the development environment of many parallel computer architectures thwart the adoption of parallel computing. Foremost, parallel computing has no unifying model to accurately predict the execution time of algorithms on parallel architectures. Cost and scarce programming resources prohibit deploying multiple algorithms and partitioning strategies in an attempt to find the fastest solution. As a consequence, algorithm design is largely an intuitive art form dominated by practitioners who specialize in a particular computer architecture. This, coupled with the fact that parallel computer architectures rarely last more than a couple of years, makes for a complex and challenging design environment.
To navigate this environment, algorithm designers need a road map, a detailed procedure they can use to efficiently develop high performance, portable parallel algorithms. The focus of this book is to draw such a road map. The Parallel Algorithm Synthesis Procedure can be used to design reusable building blocks of adaptable, scalable software modules from which high performance signal processing applications can be constructed. The hallmark of the procedure is a semi-systematic process for introducing parameters to control the partitioning and scheduling of computation and communication. This facilitates the tailoring of software modules to exploit different configurations of multiple processors, multiple floating-point units, and hierarchical memories. To showcase the efficacy of this procedure, the book presents three case studies requiring various degrees of optimization for parallel execution.
This book can be used as a reference for algorithm designers or as a text for an advanced course on parallel programming.
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